Build office humor, have fun at work, and live happier.

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by Drew on September 24, 2009 in How-To Humor

With all of the benefits to having humor in the workplace, every office could stand to have a little more fun.  But how do you incorporate humor into the corporate world?  It’s easier than you might think.

From individual activities such as reading office jokes, to team-building games using improv, to community-wide fun at work through a Talent Show, here are 101 ways to get you started to a happier, healthier, more creative and productive office:

personal-healthPersonal Health

Break up the workday with some physical activity, laughter, or even meditation to help reduce stress, improve blood flow and even burn calories.

1. Relax and Recharge: Spend 15 minutes a day relaxing and recharging at recess.
2. Walk around: Start a walking group at work; map out a route through the office that has you walking for at least 10 minutes.
3. Be Hularious: Hold a hula hoop contest.
4. Sleep: Take a nap at work.
5. Breathe: Take 10 deep breaths every hour.
6. Smell the Roses: Take a break to take in your surroundings.
7. Bust a Move: Dance in the elevator.
8. Bust a Move Together: Better yet, have a 3pm dance party.
9. Eat and Be Merry: Have a “laugh lunch” and watch clips from The Office.
10. Take a Break: Install software like InstantBoss to make sure you take regular breaks throughout the day.

motivationMotivation

Kick things into higher gear with some motivational tweaks to your every day work and see your productivity shoot through the roof.

11. Be Inspired: Start off each day by watching an inspirational video.
12. Lock-in Inspiration: Create easy-to-remember, hard-to-hack, inspirational passwords.
13. Pump It Up: Get energized for the day by listening to some of your favorite songs on your commute to work.
14. Rock It Out: Create a playlist of fast paced rock music or equivalent; listen to it while doing less than exciting work.
15. Listen Closely: Listen to classical music when you are required to concentrate on one task.
16. Address Yourself: Write a letter to yourself highlighting where you want to be in 3, 6, 12 months and include a silly joke.
17. Motivate: Get a motivational poster.
18. Laugh-tivate: Get a de-motivational poster.
19. Picture the Good Stuff: Get a digital picture frame and fill it with pictures of your friends and family.
20. Provide Some Background: Change your desktop background to something motivational.
21. Lead with Quotes: Include leadership quotes in your email signature.

funFun

Bring out your inner-child to break the monotony with good old fashioned fun.

22. Take Aim: Post up a dart board; have a tournament.
23. Build Some Fun: Make a pen bow and arrow.
24. Slink Around: Get a slinky; play with it quietly while talking on the phone.
25. Think Outside the Cube: Learn to solve a Rubik’s cube; share it with others.
26. Score a Touchdown: Play paper football while waiting for a meeting to start.
27. Hit the Deck: Create a personalized deck of cards for your work; play “Go Fish” with them.
28. Tell the Future: Build a “Paper Fortune Teller” using work lingo.
29. Master the Paper Arts: Learn to make an origami crane; make one while you are on a conference call.
30. Fly Around: Make paper airplanes with some of your cubicle mates; see whose can fly the farthest.
31. Look at Things Differently: Get a Magic Eye book for your cubicle; share it with people when they come by.
32. Share Some XOXO’s: Play tic tac toe with a co-worker.
33. Eavesdrop: Read Overheard In the Office; add your own entry.
34. Get Type-Cast: Play a game and get better at typing.
35. Give a Makeover: Give your boss an online makeover, even if your boss is a man.

networkingNetworking

Enhance your career and have fun by extending and strengthening your network.

36. Dine Together: Go to lunch with someone new each day for a week.
37. Tweet Something: Stay connected with co-workers or friends through microblogging.
38. Be a Freshmaker: Find a mentor; give him/her Mentos for mentoring.
39. Write That Down: Start a blog/newsletter at work on a topic you have passion for.
40. Play Halloween: Set out a bowl of candy at your cube; allow people to have a piece only after they tell you a story or make you laugh.
41. Be a Storyteller: Pick a story from your weekend to share with others.
42. Read the Not News: Find a story on Fark.com to share at your work lunch or happy hour.
43. Say Thank You: Send a thank you note for something someone did at least once a week.

team-buildingTeam-Building

Improve your team’s communication and listening skills to make the whole greater than the sum of it’s parts.

44. Improvise: Play improv games as a team.
45. Mix It Up: Create work appropriate nicknames for people on your team using anagrams.
46. Be a Pirate: Figure out everyone’s Pirate name on your team.
47. Get Animated: Create Simpson’s avatars for all of your team members.
48. Become Royalty: Find out which Disney Princess you are; watch one of the movies.
49. Author-ize: Work with co-workers to write a book about your workplace.
50. Find a Pin-Up: Make a themed calendar full of pictures of people from your department.
51. Map and Match: Gather trivia about the people in your team; send out a mapping and matching quiz and see who can correctly guess all of the matches.
52. Be Happy for 60 Minutes: Organize a happy hour with your co-workers.
53. Picture This: Photoshop pictures of your team onto a picture of super heroes or celebrities.
54. Get Hip to Facebook: Create a Facebook group for people at your work. Use it to connect socially.
55. Be Diverse: Play Diversity Bingo at your next team gathering.
56. Do Some Branding: Create a logo and theme music for one of your projects; use it whenever you do status updates or send out emails.
57. Decorate: Make thematic “door decs” for the people on your team.
58. Have a Team Name: Name your row of cubicles something indicative of the people or work done there; encourage others to do the same.
59. Praise Others: Send a co-worker anonymous praise.
60. Recognize: Send out a quarterly recognition email recognizing accomplishments of fellow employees and sharing some humor.

meetingMeetings

Survive the drain of meetings by incorporating some humor into the mix.

61. Play a Song: Learn “Mary Had A Little Lamb” on touch tone phones; play it while waiting for a phone conference to start.
62. Share What You Know: Present a tip/trick like the old “The More You Know” commercials.
63. Learn the Language: If you work internationally, learn a few words and phrases of a language of one of your co-workers; surprise them with it in your next meeting.
64. Pass Notes: Pass a note in a meeting like you did in grade school; make it semi-work related.
65. Lie: Play two truths and a lie during introductions at your next meeting.
66. Give Back: Use your next leadership team meeting to volunteer somewhere in your community.
67. Unleash Your Inner Village Person: Perform YMCA at your next community meeting.
68. Have a Ball: Get a stress ball; toss it back and forth when talking in meetings.
69. Take Note: Take meeting minutes; include fun/interesting/random thoughts you have while in the meeting.

trainingTraining

Improve engagement and retention with a little variety and uniqueness in your training materials.

70. Metaphor-ize: Explain your next training using an unlikely metaphor, such as why project management is like getting married.
71. Turn Lemons into Lemonade: Set up a lemonade stand; give out lemonade and teach patrons about your service or project.
72. Get Poetic: Write a poem describing the benefits of what your organization works on.
73. Be a Conductor: Warm up the crowd at your next presentation by conducting a symphony of syllables to pronounce your subject.
74. Act Now: Act out a skit in your next presentation to demonstrate a point.
75. Fill in the Blanks: Start your next meeting with a work related Mad Lib.
76. Simon Says Play: Play Simon Says at your next training session.
77. Embed Meaning: Be like Alfred Hitchock and find a way to work in a picture of yourself or your kids into every presentation; be creative about it.
78. Be Magical: Learn a simple magic trick and use it in your next meeting or presentation.
79. Equate: Come up with your own Albert Einstein equation.
80. Tell a Joke: Include an intentionally silly joke in your next speech. Tie it back to the topic somehow.

communityCommunity-Building

Build a stronger community and improve relationships in the entire office with some laid-back, entertaining, office humor.

81. Eat, Greet, Meet: Start a lunch bunch.
82. Play Your Heart Out: Bring in the game Rock Band and have a “concert.”
83. Post a Bulletin: Put a bulletin board in a common area; take turns with your co-workers posting different topics on the board.
84. Get Cartoony: Start a cartoon board, post some funny cartoons.
85. Showcase Your Kids: Create a “look at what my kid made” mural for employees to share their kids’ creations.
86. Prove You’ve Got Talent: Hold a planned talent show.
87. Make It Up: Hold an improvised talent show.
88. Get Lucky: Organize a pot luck lunch with people in your office.
89. Be Gross: Hold a “grossest foods” dessert party.
90. Piece It Together: Put out a jigsaw puzzle in the breakroom for people to work on during a break.
91. Attract the Opposite: Buy refrigerator poetry magnets for the lunchroom.
92. Read and Discuss: Start a business (or fiction) book club at work.
93. Exchange: Organize a book or DVD exchange between co-workers.

miscellaneousMiscellaneous

Be creative, be humorous, be funny, be random, be happy through a smorgasbord of office fun.

94. Smile: That’s it, just Smile.
95. Live and Laugh: Try to laugh 100 times in a day; it doesn’t matter at what.
96. Ask Questions: Include an off-the-wall question in your next survey, such as “How much wood could a woodchuck chuck if a woodchuck could chuck wood?
97. Get Sketchy: Create a video sketch.
98. Know What’s Going On: Schedule 30 minutes on your calendar every week to read about what’s happening in your industry.
99. Say the Word: Check out Merriam-Webster’s word of the day; see if you can naturally work it into a conversation.
100. Have F.U.N.: Name your next project something that has a silly hidden acronym.
101. Be Original: Brainstorm your own unique way of bringing humor to work.

Got your own way to create humor at work? Share it in the comments.

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by Drew on September 16, 2009 in Learn with Humor
photo by ilco

photo by ilco

Building a community in any company can prove challenging. Few people have the personality necessary to build the strong network needed to thrive in the corporate environment.

If yours is a company in need of teamwork, camaraderie, and community, it is your job as a leader to help foster those relationships. And I’m not just talking to those of you who are HR directors, or managers of 10-person teams; I’m talking to all of you, as leaders, to step up and do what’s needed, whether it’s in your job description or not.

Building a community isn’t hard to do–people are looking for an excuse to connect with those around them. All you have to do is provide them the excuse.

5 Ways to Build a Community at Work

Building a community at work is deceptively easy. All it takes is one person to stand-up and soon you’ll have a whole company of Spartacus’. While there are countless ways to bring your fellow co-workers together, below are five that are easy and (mostly) free.

  1. Speed Networking Event – Take the concept of speed dating and apply it to work; love connections optional.
    MORE: How to Host a Speed-Networking Event
  2. Lunch Bunch Lunches – Encourage employees to Never Eat Alone and organize some lunches.
    MORE: Build a Community by Starting a Lunch Bunch
  3. People Trivia – Collect interesting personal facts and then quiz the community on who does what.
    MORE: People Trivia: A Fun Team-Building Exercise
  4. Talent Show – Showcase your office’s talent; Simon Cowell not included.
    MORE: How to Host a Work Talent Show
  5. Photo Contest – Capture people’s attention and use personal pictures to get a snapshot of your entire organization.
    MORE: Team-Building Through 3 Pictures

What Are You Waiting For?

Now you have five quick ideas, so like in the movie I Know What You Did Last Summer, I ask “What are you waiting for?”

Have your own community building ideas or have a question? Leave it in the comments.

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by Drew on September 2, 2009 in Humor Benefits

I recently found a fascinating presentation by Alleen Nilsen and Don L.F. Nilsen that explores the psychology of humor.  The PowerPoint contains more slides for references than it does content, so you know it’s a great consolidated work of a number of studies looking at humor and psychology.

Some highlights from the presentation include a focus on the power of laughter and humor:

  • “To laugh, or to occasion laughter through humor and wit, is to invite those present to come closer.” (slide 15)
  • “Laughter and humor are indeed like an invitation, be it an invitation for dinner, or an invitation to start a conversation: it aims at decreasing social distance.” (slide 15)
  • “Humor is both the cause for laughter, and the result of laughter.” (slide 34)

It’s no wonder that laughter is the universal language, and that humor is so important to creating relationships and building relationships.

Source: Humor and Psychology by Alleen Nilsen and Don L.F. Nilsen.  Arizona State University, 2008.

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by Drew on August 26, 2009 in Interviews

Note: This is part 2 of an interview with Bernie DeKoven.  For the audio of the interview, check out The Mind of a Funsmith, an Interview with Bernie DeKoven.  For part 1, check out The Mind of a Funsmith, Part 1.

Drew: You mentioned something interesting there about inviting them to change the rules.  One of the other things you’ve worked on and written a book about is Junkyard Sports.  What are Junkyard Sports?

Junkyard Sports

Junkyard Sports

Bernie: There’s a phenomenon that is familiar to every kid–playing games, sports especially, that you semi-make-up because you’re not in the right space to play them.

You and your sister are sitting in your living room and you want to play basketball and there happens to be a balloon.  You suddenly find yourself playing something like basketball, only with a balloon.  Now you can’t really dribble a balloon but you can bounce it up–so there you’ve got an equivalent of a dribble.  You can’t really effectively get the balloon to go into a basket.  But you can maybe get it to go into a closet, so all of a sudden your closet becomes the basket.

You can see that you can take the essence of a game like basketball and if you don’t have the right equipment and right environment you can still adapt it and find a way of playing it.  And as a result, you have a sense of ownership of the game, you can change the rules of the game if the game gets too boring or too challenging.

There’s a game they used to play called stickball which became a formalized version of street baseball.  How did that get developed?  Some kids wanted to play baseball and they didn’t have a baseball bat so they used a stick.  They didn’t have a real baseball so they made one out of aluminum foil.  They didn’t have a baseball diamond so they used the street.  They learned how to adapt the whole game to the environment and the people they were playing with.

Drew: I remember doing that as a kid, but I also do that now as an adult in the workplace.  Another co-worker and I sit next to each other, and we will sometimes take a stress ball and play what is an essentially a version of cubicle tennis.  We have a lower cubicle wall, so our goal is to bounce it on the other side and we have to throw it back.  So even as an adult in the workplace, when we need to take a break or need to get re-energized, we’ll play a couple sets of Cubicle Tennis.  You think of as a kid doing that, but there are applications even as an adult now.

Bernie: Right.  And because it’s a sport, you kind of now how to play it.  It’s a lot easier than making up a game from nowhere because you have a way of determining that this should be the goal or this is how you take points.

I’ve found that if kids, or anybody really, feels like they are the author of the game they are playing, they aren’t just players, they’re players and designers.  This way they can take ownership of and responsibility for the game.  And that has a lot of relevance to what’s going on on the Internet in terms of games and people’s participation, such as the open source environment.  We’re not just talking about players but players/designers, asking people to take an active role in designing the experience we’re sharing.

Drew: That’s great.  That’s just an aspect of leadership as well.  The truly great leaders are the ones that get the people around them involved in not only the executing of the decision but the actual decision-making themselves.  If someone feels they have ownership in what was created, they’re going to be more passionate and more involved in it.  That’s a great example of the value of play.

Bernie: So we’ve really resolved that thing about the value of play in the workplace and why you should have it.  And the other thing is play keeps people sane.  It maintains the community.  It’s just really amazing how even people you don’t like personally, which can typify a lot of people you find yourself having to work with–you can play with them and have a really good time.  And in that process, develop a positive relationship, one that really turns out to be mutually rewarding and empowering.  That’s what play does when you give it reign in your office place.

Drew: In the number of years that you’ve been working, and you’ve created this list vast number of games, and partaken in your own number of Junkyard Sports, do you have a personal favorite game you enjoy playing?

Major Fun

Major Fun

Bernie: My favorite is the one that I’ve been playing most recently–I’m kind of a game slut.  If I’m having fun doing something, then that’s my favorite.  My other website is majorfun.com where I review board, strategy, and chance games, manufactured games and boxed games.  And that’s another aspect of play.

I’ll review a game and I’ll start playing and think “Gosh, this really is major fun.”  And that’s my favorite game for at least a week.

But there’s one game that’s kind of a Junkyard Sports game that I developed that I’m really very happy with.  It’s now called Found Object Olympics.

As the name implies, you use whatever junk you have with you, whatever’s around the room, in your pockets briefcases, or backpacks.  People get into groups, pool their objects,  and each group develops an Olympic event that you could play on a table top.

I remember one group invented Lipstick Tube Slalom because someone had lipstick tubes in their purse, and someone else had chopsticks, so they invented a kind of slalom race where you had to roll the lipstick tube, using the chopsticks, around other found obstacles.  Calling it the Olympics gives them the model so they know kind of what they’re trying after.  But they have to use a tremendous amount of creativity and share deep communication in order to be able to come up with some kind of fun, silly, challenge that they find actually meaningful enough that they want to share with people.  It’s just a beautiful game.

I recently did that at Lego for a big team-building event for their Lego designers.  Everywhere that I’ve played, it seems to be not only an invitation for delight but an invitation to a lot of deep discussion and conversation about the world, the universe, society, play, creativity, community, sharing, and competition.

I would say that’s the closest to a favorite.  I’ve been working with that for quite some time because I’m very excited about what it does for you.

Drew: I can imagine where that would be a great team-building event.  Not only are you having participants be creative and make use of their environment and be resourceful, but also developing  that aspect of play, team-building and the spirit of competition.

When I teach improv workshops for different groups, whether kids, adults, or companies, one of the things that’s impressive to me as someone instructing them, is seeing all of the creative things they come up with that are completely unique that I never would have thought of.  It’s always great to how see someone whose participating takes that and becomes very creative and you see the type of stuff they come up.  You see that and think, “Wow I never would have thought of combining these things together and now you have this Olympic sport for it.”

Bernie: Exactly.

Drew: Well I think that covers quite a lot of information.  We’ve talked about each your websites.  DeepFun.com has a lot of information on fun and is a great resource for people to check out, again you’ve been working on that for a long period of time.  Then you have JunkyardSports.com which is getting to the idea of Junkyard Sports and that concept of making a sport out of what’s around you and being resourceful.  And finally MajorFun.com, which is also an in-depth site that reviews board games, card games, chance games–games that are great for kids and adults.

Before we go, is there anything else that you feel that the listeners should know?

Bernie: The whole idea of being a funsmith is that you apply the idea of fun to very real things.

I remember one person who lost a spouse in a traffic accident and was trying to recover from that experience.  As a funsmith, I spent a lot of time with him, and my purpose was to help him use play and fun as way of restoring his own sense of life and purpose.

I also wanted to see if I could attach the idea of fun to the idea of meditation.  I was kind of bothered by how somber a lot of people get about their practice of meditation.  There’s a secition called Recess for the Soul on my website and there you can read and listen to stories of my meditations on the “Inner Playground.”

It’s a good thing to explore, to take those ideas of games and play and structure and re-structure them into your own personal conflicts and personal self.

Another thing on that site is a Collection of Pointless Games.  I call them pointless because most of them don’t have any score, so you don’t really count points.  The only real purpose to playing them is to have fun.  I’ve found those to be a very powerful way of helping people reclaim their sense of fun within their own communities.

Those are the two other things that I thought would be helpful.

Drew: I think you touch on important aspect of fun and humor in general.  People feel like sometimes my work is too serious to have fun or this situation is too serious.

I remember doing a stand-up show and after the comedy show, there was a couple in the audience who you came up to me and the headliner and the man started thanking us for getting on stage and talking about silly stuff because it was helping him get through a rough time after his friend had passed away.

That ability to laugh again–I think there’s this human need and human condition to want to do that.  In a serious time, laughter keeps us all sane.  I think it was Gandhi who said “If it wasn’t for laughter, I would have committed suicide a long time ago.”

I think it’s that aspect that allows us to accept and get by in the world.  Especially because there are things that are serious, sad and depressing.  And laughter is a way to come back out of it and get back that sense of life and that sense of purpose.

Bernie: Laughter is very important, and actively playing with each other, with the world, is how you engage and re-engage.  Laughter is the doorway, but the path is play.

Bernie DeKoven

Bernie DeKoven

Drew: Thank you very much, Bernie.  A lot of great insight and information here.  We’ll certainly send everyone to DeepFun, but also JunkyardSports and MajorFun as well.  Thank you for joining us on this interview and that’s it.

Bernie: Thank you, Drew, it was fun talking to you.

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